Sneaker Magazine Issue 37 - Current
Once again I was invited to take over a few pages in the latest Issue of Sneakers Magazine. This time there were three different shoes to featured.
After receiving the shoe samples that were to be featured I decided to create something more moody and dark this time. Wanting to work with complex and heavy particle simulations, photo-scanning and digitalizing the shoes was required. The digital models of the shoes were created with Agisoft and cleaned up with Meshmixer. Houdini Engine was used to run the simulations and the scenes were rendered with Octane.